A low poly project that I completed for an online compaction at www.3dtotal.com. Each asset uses less than 1500 triangles in the geometry and a single 512 x 512 diffuse map. Solder is rigged using 3ds max Biped. Textures are a blend of hand painted and from photo reference. |
Solder wire frame. Solder with musket is made up of less than 1500 triangles.
Cannon wire frame. Cannon is made up form less than 1500 triangles.
Solder diffuse map 512 x 512 pixels. Combination of hand painted and photo reference.
Cannon diffuse map 512 x 512 pixels. Combination of hand painted and photo reference.
Copyright 2007 Keith W. Schaffer and OverNeath Productions. All Rights Reserved