Low Poly Revolutionary War Solder

A low poly project that I completed for an online compaction at www.3dtotal.com. Each asset uses less than 1500 triangles in the geometry and a single 512 x 512 diffuse map. Solder is rigged using 3ds max Biped. Textures are a blend of hand painted and from photo reference.

 

 

 

 

Solder wire frame. Solder with musket is made up of less than 1500 triangles.

 

Cannon wire frame. Cannon is made up form less than 1500 triangles.

 

Solder diffuse map 512 x 512 pixels. Combination of hand painted and photo reference.

 

Cannon diffuse map 512 x 512 pixels. Combination of hand painted and photo reference.

 

Copyright 2007 Keith W. Schaffer and OverNeath Productions. All Rights Reserved